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Halloween Special
Halloween Special
Arena Events Breakdown
Arena Event Arachnophobia
This arena event can take place after round 1 wave 6. If this event occurs then the arena will be flooded with 2 types of spiders of varying amounts. The amount and type of spider are randomly chosen and will scale with arena difficulty. Summoned spiders will stay until killed, the round will not end if spiders (or other mobs) are still alive.
Rounds 1 to 4
The following types of spiders can spawn during these rounds if this event occurs:
Tier 1 Spider (98% chance)
Tier 1 Cave Spider (2% chance)
The arena may summon between 3 and 5 spiders for these rounds
Rounds 5 to 8
The following types of spiders can spawn during these rounds if this event occurs:
Tier 2 Spider (75% chance)
Tier 2 Cave Spider (25% chance)
The arena may summon between 4 and 6 spiders for these rounds
Rounds 9 to 12
The following types of spiders can spawn during these rounds if this event occurs:
Tier 3 Spider (50% chance)
Tier 3 Cave Spider (50% chance)
The arena may summon between 6 and 8 spiders for these rounds
Arena Event Wrath of the Gods
This arena event can take place after round 2 wave 6. If this event occurs the arena will apply different effects to either the fighting player or the mobs the player is fighting against. Who the effect is applied to and the type of effect is randomly chosen and scales with arena difficulty. The effects will stay throughout the round from when they're applied (when 50% of the mobs are dead). Effect particles are hidden for players, but not for the mobs; this makes it easier to tell what type of effect the mob has whilst also not being intrusive for the fighting player.
Rounds 1 to 4
The arena will pick one of the below entities to choose an effect for if this event occurs:
Player (50% chance)
Mobs (50% chance)
The arena may choose between 2 unique effects for these rounds for the player:
Slowness I (50%)
Weakness I (50%)
The arena may choose between 2 unique effects for these rounds for the mobs:
Strength I (50%)
Speed I (50%)
Rounds 5 to 8
The arena will pick one of the below entities to choose an effect for if this event occurs:
Player (50% chance)
Mobs (50% chance)
The arena may choose between 2 unique effects for these rounds for the player:
Slowness II (50%)
Weakness II (50%)
The arena may choose between 2 unique effects for these rounds for the mobs:
Strength II (50%)
Speed II (50%)
Rounds 9 to 12
The arena will pick one of the below entities to choose an effect for if this event occurs:
Player (50% chance)
Mobs (50% chance)
The arena may choose between 2 unique effects for these rounds for the player:
Slowness II (50%)
Weakness III (50%)
The arena may choose between 2 unique effects for these rounds for the mobs:
Strength III (50%)
Speed II (50%)